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Sort scrambled colored rings across poles until each color sits together. A ring only goes onto a matching one, or onto an empty pole. There is no timer — think as long as you like — but undos are limited to five per board, and if you run out of legal moves with no undos left, that is the end. Later stages assign a target color to each pole base and mix in face-down rings. Every ring carries a shape as well as a color so it stays readable without color vision. Boards are built by scrambling a solved state backwards, so an unsolvable layout can never appear. All art and audio are procedurally generated at 1080x1440.