Archer Outbreak

Archer Outbreak gameplay screenshot

One archer is left in a city the dead took. Anything in range gets shot automatically, and every kill drops scrap. Scrap only becomes supply while you stand inside the camp, and supply buys arrow power without a ceiling — the camp screen always shows which upgrade level one-shots which zombie. The map is 600x600 across 29 districts, and packs of zombies hold position in them: walk close and the whole pack wakes at once. Hilltop garrisons have to be broken through by ramp, and supply caches vanish once emptied, so you end up opening the next district. Hire workers and they harvest on their own and raise bunkers, but a bunker only shoots once mercenaries are stationed inside. You carry one of five special shots at a time and swap it at camp. Eight relics sit behind vault garrisons that must be cleared. Three difficulties, four hero promotions, and progress saves itself.

★ 10.0 / 10 (3 ratings)

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