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A 32-bit-era run-and-gun action platformer. Pick your hunter — Dusk the gunslinger (revolver volleys and charged magnum rounds) or Raven the swordfighter (three-hit combos and charged sword waves) — then dash, wall-jump and unleash command moves through four themed zones, defeat three guardians and steal their weapons to complete the weakness cycle before a two-form final boss. Pre-mission perk picks, hidden upgrades and a permanent chip shop. Every sprite, backdrop and BGM is generated in code at 960x540.